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2019: Day 13 Part 2

This commit is contained in:
Jeremy Kaplan 2019-12-13 16:15:00 -08:00
commit 03f0ac49d9

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2019/day13/part2.rb Normal file
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# frozen_string_literal: true
require 'io/console'
require_relative 'intcode'
Cell = Struct.new(:x, :y)
class Screen
attr_reader :tiles
def initialize
@tiles = {}
end
def draw(x, y, tile)
@tiles[Cell.new(x, y)] = tile
end
def to_s
tl, br = corners
s = String.new
(tl.y..br.y).each do |y|
(tl.x..br.x).each do |x|
s << char(Cell.new(x, y))
end
s << "\n"
end
s
end
def ball
@tiles.each_pair do |cell, value|
return cell if value == :ball
end
nil
end
def paddle
@tiles.each_pair do |cell, value|
return cell if value == :horizontal_paddle
end
nil
end
private
def corners
min_x = +Float::INFINITY
min_y = +Float::INFINITY
max_x = -Float::INFINITY
max_y = -Float::INFINITY
@tiles.keys.each do |p|
min_x = [min_x, p.x].min
min_y = [min_y, p.y].min
max_x = [max_x, p.x].max
max_y = [max_y, p.y].max
end
upper_left = Cell.new(min_x, min_y)
lower_right = Cell.new(max_x, max_y)
[upper_left, lower_right]
end
def char(cell)
tile = @tiles[cell]
case tile
when :empty
' '
when :wall
'#'
when :block
'x'
when :horizontal_paddle
'-'
when :ball
'o'
when nil
' '
else
raise StandardError, "Unexpected tile #{tile}"
end
end
end
class DoneExecuting < StandardError; end
class Game
def initialize(program, screen, joystick)
@computer = Intcode::Computer.new(program.as_memory) { on_input }
@screen = screen
@joystick = joystick
@score = nil
end
def on_input
@joystick.read
end
def run
loop do
step
system 'clear'
puts "Score: #{@score}"
puts @screen
rescue DoneExecuting
return nil
end
end
def step
x = next_output
y = next_output
tile_id = next_output
if x == -1 && y.zero?
@score = tile_id
return
end
case tile_id
when 0
@screen.draw(x, y, :empty)
when 1
@screen.draw(x, y, :wall)
when 2
@screen.draw(x, y, :block)
when 3
@screen.draw(x, y, :horizontal_paddle)
when 4
@screen.draw(x, y, :ball)
else
raise StandardError, "Unexpected tile ID: #{tile_id}"
end
end
def next_output
out = nil
out = tick until out
out
end
def tick
ret = @computer.tick
raise DoneExecuting if ret == :done_executing
ret
end
end
class ConsoleJoystick
def read
inp = nil
inp = get_input until inp
inp
end
def get_input
ch = STDIN.getch
exit 1 if ch == "\u0003"
ch += STDIN.getch if ch == "\e"
ch += STDIN.getch if ch == "\e["
case ch
when "\e[D"
# left
-1
when "\e[C"
# right
+1
when ' '
# space
0
else
puts "Invalid input: #{ch}"
end
end
end
class RobotJoystick
def initialize(screen)
@screen = screen
end
def read
@screen.ball.x <=> @screen.paddle.x
end
end
program = Intcode.read(File.join(__dir__, 'input-cheating'))
screen = Screen.new
joystick = RobotJoystick.new(screen)
# joystick = ConsoleJoystick.new
game = Game.new(program, screen, joystick)
game.run