Cleanup
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bccf31bf85
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de08913fba
1 changed files with 31 additions and 57 deletions
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@ -5,7 +5,7 @@ const INPUT: &str = include_str!("../../input/day08.txt");
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fn main() {
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let grid = Grid::new(INPUT);
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let visibility = grid.count_visible();
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let visibility = grid.find_visible();
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let part1 = visibility.iter().filter(|(_, v)| !v.is_empty()).count();
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println!("Part 1: {}", part1);
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@ -54,61 +54,33 @@ impl Grid {
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Self { map, rows, cols }
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}
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fn count_visible(&self) -> HashMap<RC, HashSet<Visibility>> {
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fn find_visible(&self) -> HashMap<RC, HashSet<Visibility>> {
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// Assume all trees are visible from all sides until we learn that they're blocked.
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let mut visibility: HashMap<RC, HashSet<Visibility>> = HashMap::new();
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for r in 0..self.rows {
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for c in 0..self.cols {
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visibility.insert((r, c), Visibility::all());
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}
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for (r, c) in itertools::iproduct!(0..self.rows, 0..self.cols) {
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visibility.insert((r, c), Visibility::all());
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}
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// Now see what each tree would block.
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for (r1, c1) in itertools::iproduct!(0..self.rows, 0..self.cols) {
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let big = (r1, c1);
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let h1 = self.map[&big];
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let height = self.map[&(r1, c1)];
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for (r2, c2) in (0..r1).map(|r| (r, c1)) {
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let lil = (r2, c2);
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let h2 = self.map[&lil];
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use Visibility::*;
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let block: Vec<(Visibility, Vec<RC>)> = vec![
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(Top, (0..r1).map(|r| (r, c1)).collect()),
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(Bottom, ((r1 + 1)..self.rows).map(|r| (r, c1)).collect()),
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(Right, (0..c1).map(|c| (r1, c)).collect()),
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(Left, ((c1 + 1)..self.cols).map(|c| (r1, c)).collect()),
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];
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if h1 >= h2 {
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visibility.entry(lil).and_modify(|v| {
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v.remove(&Visibility::Bottom);
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});
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}
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}
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for (r2, c2) in ((r1 + 1)..self.rows).map(|r| (r, c1)) {
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let lil = (r2, c2);
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let h2 = self.map[&lil];
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if h1 >= h2 {
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visibility.entry(lil).and_modify(|v| {
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v.remove(&Visibility::Top);
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});
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}
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}
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for (r2, c2) in (0..c1).map(|c| (r1, c)) {
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let lil = (r2, c2);
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let h2 = self.map[&lil];
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if h1 >= h2 {
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visibility.entry(lil).and_modify(|v| {
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v.remove(&Visibility::Right);
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});
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}
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}
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for (r2, c2) in ((c1 + 1)..self.cols).map(|c| (r1, c)) {
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let lil = (r2, c2);
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let h2 = self.map[&lil];
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if h1 >= h2 {
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visibility.entry(lil).and_modify(|v| {
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v.remove(&Visibility::Left);
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});
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for (vis, ray) in block {
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for rc in ray {
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if height >= self.map[&rc] {
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visibility.entry(rc).and_modify(|v| {
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v.remove(&vis);
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});
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}
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}
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}
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}
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@ -116,8 +88,8 @@ impl Grid {
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visibility
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}
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fn score_views(&self) -> HashMap<RC, u64> {
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let mut scene: HashMap<RC, u64> = HashMap::new();
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fn score_views(&self) -> HashMap<RC, usize> {
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let mut scene: HashMap<RC, usize> = HashMap::new();
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for (r1, c1) in itertools::iproduct!(0..self.rows, 0..self.cols) {
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let big = (r1, c1);
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@ -125,19 +97,21 @@ impl Grid {
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let mut score = 1;
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let blockage = |rc: &RC| -> bool { self.map[rc] >= h1 };
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let up = (0..r1).rev().map(|r| (r, c1));
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score *= take_until(up, |rc| self.map[rc] >= h1).len();
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score *= take_until(up, blockage).len();
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let down = ((r1 + 1)..self.rows).map(|r| (r, c1));
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score *= take_until(down, |rc| self.map[rc] >= h1).len();
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score *= take_until(down, blockage).len();
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let left = (0..c1).rev().map(|c| (r1, c));
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score *= take_until(left, |rc| self.map[rc] >= h1).len();
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score *= take_until(left, blockage).len();
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let right = ((c1 + 1)..self.cols).map(|c| (r1, c));
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score *= take_until(right, |rc| self.map[rc] >= h1).len();
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score *= take_until(right, blockage).len();
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scene.insert(big, score as u64);
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scene.insert(big, score);
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}
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scene
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