2022 Day 17 Part 1
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2022/src/bin/day17.rs
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263
2022/src/bin/day17.rs
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use std::{convert::TryInto, fmt::Display, str::FromStr};
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use serde::{
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de::{value, IntoDeserializer},
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Deserialize,
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};
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// const INPUT: (&str, usize) = (include_str!("../../input/day17-ex.txt"), 10);
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const INPUT: (&str, usize) = (include_str!("../../input/day17.txt"), 2022);
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fn main() {
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let (text, rock_count) = INPUT;
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let jets = parse_input(text);
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println!("{}", part1(jets, rock_count));
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}
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, Deserialize)]
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enum Direction {
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#[serde(rename = "<")]
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Left,
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#[serde(rename = ">")]
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Right,
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}
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impl FromStr for Direction {
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type Err = value::Error;
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fn from_str(s: &str) -> Result<Self, Self::Err> {
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Self::deserialize(s.into_deserializer())
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}
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}
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fn parse_input(text: &str) -> Vec<Direction> {
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text.trim()
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.chars()
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.map(|c| Direction::from_str(&c.to_string()).unwrap())
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.collect()
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}
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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enum Piece {
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Dash,
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Plus,
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Corner,
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Line,
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Square,
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}
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impl Piece {
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fn generator() -> impl Iterator<Item = Self> {
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use Piece::*;
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[Dash, Plus, Corner, Line, Square].into_iter().cycle()
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}
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fn new_rows(&self) -> Vec<Row> {
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#[rustfmt::skip]
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let rows: Vec<&str> = match self {
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Piece::Dash => vec![
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"..####.",
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],
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Piece::Plus => vec![
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"...#...",
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"..###..",
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"...#...",
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],
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Piece::Corner => vec![
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"....#..",
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"....#..",
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"..###..",
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],
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Piece::Line => vec![
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"..#....",
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"..#....",
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"..#....",
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"..#....",
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],
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Piece::Square => vec![
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".......",
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"..##...",
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"..##...",
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],
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};
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rows.iter()
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.rev() // Bottom-up!
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.map(|row| {
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let bools: Vec<bool> = row.chars().map(|c| c == '#').collect();
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TryInto::<Row>::try_into(bools).unwrap()
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})
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.collect()
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}
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}
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// Stored bottom-up!
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#[derive(Debug, Clone)]
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struct Block(Vec<Row>);
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impl Block {
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fn new(p: Piece) -> Self {
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Self(p.new_rows())
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}
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fn push(&self, dir: Direction) -> Option<Self> {
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let rows = Row::push_all(&self.0, dir);
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rows.map(Self)
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}
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}
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#[derive(Debug, Copy, Clone)]
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struct Row([bool; 7]);
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impl Row {
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const EMPTY: Self = Self([false; 7]);
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fn is_empty(&self) -> bool {
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self.0.iter().all(|&v| !v)
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}
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fn intersects(&self, other: &Self) -> bool {
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self.0.iter().zip(other.0.iter()).any(|(&t, &p)| t && p)
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}
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fn merge(&self, other: &Self) -> Self {
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let pairs = self.0.iter().zip(other.0.iter());
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let a: Vec<bool> = pairs
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.map(|(&t, &p)| {
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if t && p {
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panic!("merging piece that collides with tower");
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}
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t || p
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})
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.collect();
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a.into()
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}
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fn push(&self, dir: Direction) -> Result<Self, ()> {
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match dir {
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Direction::Left => {
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// Touching left edge, can't move.
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if self.0[0] {
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Err(())
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} else {
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let mut a = self.0;
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a.rotate_left(1);
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Ok(Self(a))
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}
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}
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Direction::Right => {
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// Touching right edge, can't move.
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if self.0[6] {
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Err(())
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} else {
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let mut a = self.0;
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a.rotate_right(1);
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Ok(Self(a))
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}
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}
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}
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}
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fn push_all(rs: &[Self], dir: Direction) -> Option<Vec<Self>> {
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let pushed: Result<Vec<Self>, ()> = rs.iter().cloned().map(|r| r.push(dir)).collect();
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pushed.ok()
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}
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}
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impl From<Vec<bool>> for Row {
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fn from(v: Vec<bool>) -> Self {
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Self(v.try_into().unwrap())
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}
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}
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#[derive(Debug, Clone)]
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struct Tower {
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grid: Vec<Row>,
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}
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impl Tower {
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fn new() -> Self {
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Self { grid: vec![] }
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}
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fn height(&self) -> usize {
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let empty_rows = self.grid.iter().rev().take_while(|r| r.is_empty()).count();
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self.grid.len() - empty_rows
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}
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fn spawn(&mut self, piece: Piece, jets: &mut impl Iterator<Item = Direction>) {
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self.grid.extend([Row::EMPTY; 4]);
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let mut block = Block::new(piece);
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let mut y = self.height() + 3;
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loop {
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// Push!
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let dir = jets.next().unwrap();
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if let Some(new_block) = block.push(dir) {
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if self.can_place(y, &new_block) {
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block = new_block;
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}
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};
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// Fall!
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let Some(new_y) = y.checked_sub(1) else {
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break;
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};
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if self.can_place(new_y, &block) {
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y = new_y;
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} else {
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break;
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}
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}
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self.place_at(y, block);
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self.grid.truncate(self.height());
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}
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fn can_place(&self, y: usize, block: &Block) -> bool {
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let mut window = self.grid[y..].iter().zip(&block.0);
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!window.any(|(tower, piece)| tower.intersects(piece))
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}
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fn place_at(&mut self, y: usize, block: Block) {
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for (yy, p) in (y..).zip(block.0) {
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let tower = self.grid[yy];
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self.grid[yy] = tower.merge(&p);
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}
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}
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}
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fn part1(jets: Vec<Direction>, rock_count: usize) -> usize {
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let pieces = Piece::generator().take(rock_count);
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let mut jets = jets.into_iter().cycle();
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let mut tower = Tower::new();
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for piece in pieces {
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tower.spawn(piece, &mut jets);
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// tower.render();
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}
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tower.height()
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}
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impl Tower {
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fn render(&self) {
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for (i, row) in self.grid.iter().enumerate().rev() {
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println!("{} {}", i, row);
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}
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println!(" -------");
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}
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}
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impl Display for Row {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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for occupied in self.0 {
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let c = if occupied { '#' } else { '.' };
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write!(f, "{}", c)?
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}
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Ok(())
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}
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}
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