const std = @import("std"); const aoc = @import("aoc.zig"); const Allocator = std.mem.Allocator; const List = std.ArrayList; const Map = std.AutoHashMap; const Set = aoc.AutoHashSet; const PriorityQueue = std.PriorityQueue; pub fn main() !void { var gpa: std.heap.GeneralPurposeAllocator(.{}) = .{}; defer _ = gpa.deinit(); const allocator = gpa.allocator(); const text = try aoc.readAll(allocator, "input/day18.txt"); defer allocator.free(text); var bytes = try aoc.parseAll(Pos, allocator, text, "\n"); defer bytes.deinit(); var bw = std.io.bufferedWriter(std.io.getStdOut().writer()); const stdout = bw.writer(); try stdout.print("{}\n", .{try part1(allocator, bytes.items)}); try bw.flush(); try stdout.print("{}\n", .{try part2(allocator, bytes.items)}); try bw.flush(); } fn part1(allocator: Allocator, bytes: []Pos) !u64 { var grid = try Grid.init(allocator, Pos.new(70, 70)); defer grid.deinit(); try grid.populate(bytes[0..1024], '#'); const start = State.new(Pos.new(0, 0)); const ctx = State.Context{ .grid = grid, }; var exits = try SearchIterator(State).init(allocator, ctx, start); defer exits.deinit(); const res = try exits.next(State.isGoal, State.heuristic); return res.?.cost; } fn part2(allocator: Allocator, bytes: []Pos) !Pos { const start = State.new(Pos.new(0, 0)); var lo: usize = 1024; var hi: usize = bytes.len; while (hi - lo > 1) { const mid = @divTrunc(hi + lo, 2); var grid = try Grid.init(allocator, Pos.new(70, 70)); defer grid.deinit(); try grid.populate(bytes[0..(mid + 1)], '#'); const ctx = State.Context{ .grid = grid, }; var exits = try SearchIterator(State).init(allocator, ctx, start); defer exits.deinit(); // Bisect! if (try exits.next(State.isGoal, State.heuristic)) |_| { lo = mid; } else { hi = mid; } } return bytes[hi]; } const State = struct { pos: Pos, const Self = @This(); pub const Context = struct { grid: Grid, }; pub fn new(pos: Pos) Self { return Self{ .pos = pos }; } pub fn isInVoid(self: Self, ctx: Context) bool { const lo, const hi = .{ -1, 1 }; var dr: i32 = lo; while (dr <= hi) : (dr += 1) { var dc: i32 = lo; while (dc <= hi) : (dc += 1) { const d = Delta.new(dr, dc); if (!ctx.grid.passable(self.pos.add(d))) { return false; } } } return true; } pub fn isGoal(self: Self, ctx: Context) bool { return std.meta.eql(self.pos, ctx.grid.max); } pub fn heuristic(self: Self, ctx: Context) u64 { return self.pos.distance(ctx.grid.max); } pub const Neighbor = struct { Self, u64 }; pub fn neighbors(self: Self, allocator: Allocator, ctx: Context) !List(Neighbor) { var list = List(Neighbor).init(allocator); for (self.pos.neighbors()) |next| { if (!ctx.grid.inBounds(next)) continue; if (ctx.grid.get(next) == '#') continue; try list.append(Neighbor{ Self.new(next), 1 }); } return list; } }; const Pos = struct { r: i32, c: i32, pub fn parse(_: Allocator, line: []const u8) !Pos { var nums = std.mem.splitScalar(u8, line, ','); const r = try std.fmt.parseInt(i32, nums.next().?, 10); const c = try std.fmt.parseInt(i32, nums.next().?, 10); return Pos{ .r = r, .c = c }; } fn new(r: i32, c: i32) Pos { return Pos{ .r = r, .c = c }; } fn add(self: Pos, d: Delta) Pos { return .{ .r = self.r + d.dr, .c = self.c + d.dc, }; } fn move(self: Pos, dir: Direction) Pos { return self.add(dir.delta()); } fn neighbors(self: Pos) [4]Pos { return [4]Pos{ self.add(Direction.n.delta()), self.add(Direction.e.delta()), self.add(Direction.s.delta()), self.add(Direction.w.delta()), }; } fn distance(self: Pos, other: Pos) u64 { var d: u64 = 0; d += @abs(self.r - other.r); d += @abs(self.c - other.c); return d; } pub fn format( self: Pos, comptime _: []const u8, _: std.fmt.FormatOptions, writer: anytype, ) !void { try writer.print("({d}, {d})", .{ self.r, self.c }); } }; const Direction = enum { n, e, s, w, fn delta(self: Direction) Delta { return switch (self) { .n => Delta.new(-1, 0), .s => Delta.new(1, 0), .w => Delta.new(0, -1), .e => Delta.new(0, 1), }; } fn clockwise(self: Direction) Direction { return switch (self) { .n => .e, .e => .s, .s => .w, .w => .n, }; } fn counterclockwise(self: Direction) Direction { return switch (self) { .n => .w, .w => .s, .s => .e, .e => .n, }; } pub fn format( self: Direction, comptime _: []const u8, _: std.fmt.FormatOptions, writer: anytype, ) !void { const c: u8 = switch (self) { .n => 'N', .e => 'E', .s => 'S', .w => 'W', }; try writer.print("{c}", .{c}); } }; const Delta = struct { dr: i32, dc: i32, fn new(dr: i32, dc: i32) Delta { return Delta{ .dr = dr, .dc = dc }; } }; const Grid = struct { map: Map(Pos, u8), max: Pos, fn init(allocator: Allocator, max: Pos) !Grid { return Grid{ .map = Map(Pos, u8).init(allocator), .max = max, }; } fn deinit(self: *Grid) void { self.map.deinit(); } fn clone(self: Grid) !Grid { return Grid{ .map = try self.map.clone(), .max = self.max, }; } fn iterator(self: *const Grid) Map(Pos, u8).Iterator { return self.map.iterator(); } fn get(self: *const Grid, pos: Pos) ?u8 { return self.map.get(pos); } fn put(self: *Grid, pos: Pos, v: u8) !void { try self.map.put(pos, v); } fn populate(self: *Grid, positions: []Pos, v: u8) !void { for (positions) |pos| { try self.put(pos, v); } } fn inBounds(self: Grid, pos: Pos) bool { return 0 <= pos.r and pos.r <= self.max.r and 0 <= pos.c and pos.c <= self.max.c; } fn passable(self: Grid, pos: Pos) bool { return self.inBounds(pos) and self.get(pos) != '#'; } pub fn format( self: Grid, comptime _: []const u8, _: std.fmt.FormatOptions, writer: anytype, ) !void { var r: i32 = 0; while (r <= self.max.r) : (r += 1) { var c: i32 = 0; while (c <= self.max.c) : (c += 1) { if (self.get(Pos.new(r, c))) |x| { try writer.print("{c}", .{x}); } else { try writer.print(" ", .{}); } } try writer.print("|\n", .{}); } } }; fn SearchIterator(comptime T: type) type { return struct { const Self = @This(); allocator: Allocator, ctx: T.Context, queue: PriorityQueue(Entry, void, Entry.compare), dist: Map(T, u64), prev: Map(T, T), const Entry = struct { state: T, cost: u64, heuristic: u64, fn compare(_: void, a: Entry, b: Entry) std.math.Order { return std.math.order(a.cost + a.heuristic, b.cost + b.heuristic); } }; fn init(allocator: Allocator, ctx: T.Context, start: T) Allocator.Error!Self { var queue = PriorityQueue(Entry, void, comptime Entry.compare).init(allocator, {}); try queue.add(Entry{ .state = start, .cost = 0, .heuristic = 0, }); var dist = Map(T, u64).init(allocator); try dist.put(start, 0); const prev = Map(T, T).init(allocator); return Self{ .allocator = allocator, .queue = queue, .dist = dist, .prev = prev, .ctx = ctx, }; } fn deinit(self: *Self) void { self.prev.deinit(); self.dist.deinit(); self.queue.deinit(); } const GoalFn = fn (T, T.Context) bool; const HeuristicFn = fn (T, T.Context) u64; const End = struct { state: T, cost: u64, }; pub fn next(self: *Self, isGoal: GoalFn, heuristic: HeuristicFn) !?End { while (self.queue.removeOrNull()) |entry| { const u, const cost = .{ entry.state, entry.cost }; if (self.dist.get(u)) |best| { if (best < cost) { continue; } } if (isGoal(u, self.ctx)) { return End{ .state = u, .cost = cost }; } var neighbors: List(T.Neighbor) = try u.neighbors(self.allocator, self.ctx); defer neighbors.deinit(); for (neighbors.items) |neighbor| { const v, const extra = neighbor; const alt = cost + extra; if (self.dist.get(v)) |dv| { if (alt >= dv) { continue; } } try self.prev.put(v, u); try self.dist.put(v, alt); try self.queue.add(Entry{ .state = v, .cost = alt, .heuristic = heuristic(v, self.ctx), }); } } return null; } }; }