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advent-of-code/2024/src/day20.zig
2024-12-24 02:11:19 -08:00

521 lines
13 KiB
Zig

const std = @import("std");
const aoc = @import("aoc.zig");
const Allocator = std.mem.Allocator;
const List = std.ArrayList;
const Map = std.AutoHashMap;
const Set = aoc.AutoHashSet;
const PriorityQueue = std.PriorityQueue;
pub fn main() !void {
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .{};
defer _ = gpa.deinit();
const allocator = gpa.allocator();
const text = try aoc.readAll(allocator, "input/day20.txt");
defer allocator.free(text);
var grid = try Grid.parse(allocator, text);
defer grid.deinit();
var bw = std.io.bufferedWriter(std.io.getStdOut().writer());
const stdout = bw.writer();
var route = try search(allocator, grid);
defer route.path.deinit();
var path = try List(Pos).initCapacity(allocator, route.path.items.len);
for (route.path.items) |s| {
try path.append(s.pos);
}
defer path.deinit();
try stdout.print("{}\n", .{part1(path.items)});
try bw.flush();
try stdout.print("{}\n", .{try part2(allocator, path.items)});
try bw.flush();
}
fn search(allocator: Allocator, grid: Grid) !SearchIterator(State).End {
const s = v: {
var it = grid.iterator();
while (it.next()) |entry| {
switch (entry.value_ptr.*) {
'S' => break :v entry.key_ptr.*,
else => continue,
}
}
unreachable;
};
const ctx = State.Context{
.grid = grid,
};
const start = State.new(s);
var exits = try SearchIterator(State).init(allocator, ctx, start);
defer exits.deinit();
const end = try exits.next(.{
.goal = State.isGoal,
.heuristic = State.heuristic,
.neighbors = State.neighbors,
});
return end.?;
}
fn part1(path: []Pos) usize {
var saves: usize = 0;
for (path[0 .. path.len - 2], 0..) |p1, i| {
for (path[i + 2 ..], i + 2..) |p2, j| {
if (p1.distance(p2) != 2) continue;
const saved = j - i - 2;
if (saved < 100) continue;
saves += 1;
}
}
return saves;
}
fn part2(allocator: Allocator, path: []Pos) !u64 {
var cheats = try findCheats(allocator, path, 20);
defer cheats.deinit();
var count: u64 = 0;
var it = cheats.iterator();
while (it.next()) |cheat| {
if (cheat.saved < 100) continue;
count += 1;
}
return count;
}
const Cheat = struct {
start: Pos,
end: Pos,
saved: usize,
};
fn findCheats(allocator: Allocator, path: []Pos, distance: usize) !Set(Cheat) {
var set = Set(Cheat).init(allocator);
var idx = Map(Pos, usize).init(allocator);
defer idx.deinit();
for (path, 0..) |pos, i| try idx.put(pos, i);
for (path, 0..) |start, i| {
var window = try start.window(allocator, distance);
defer window.deinit();
for (window.items) |end| {
const j = idx.get(end) orelse continue;
if (j <= i) continue;
const walk = j - i;
const oob = start.distance(end);
if (walk <= oob) continue;
try set.put(Cheat{
.start = start,
.end = end,
.saved = walk - oob,
});
}
}
return set;
}
const State = struct {
pos: Pos,
const Self = @This();
pub const Context = struct {
grid: Grid,
};
pub fn new(pos: Pos) Self {
return Self{ .pos = pos };
}
pub fn isGoal(self: Self, ctx: Context) bool {
return ctx.grid.get(self.pos) == 'E';
}
pub fn heuristic(_: Self, _: Context) u64 {
return 0;
}
pub const Neighbor = struct { Self, u64 };
pub fn neighbors(self: Self, ctx: Context, allocator: Allocator) !List(Neighbor) {
var list = List(Neighbor).init(allocator);
for (self.pos.neighbors()) |next| {
if (!ctx.grid.inBounds(next)) continue;
if (ctx.grid.get(next) == '#') continue;
try list.append(Neighbor{ Self.new(next), 1 });
}
return list;
}
};
const Pos = struct {
r: i32,
c: i32,
pub fn parse(_: Allocator, line: []const u8) !Pos {
var nums = std.mem.splitScalar(u8, line, ',');
const r = try std.fmt.parseInt(i32, nums.next().?, 10);
const c = try std.fmt.parseInt(i32, nums.next().?, 10);
return Pos{ .r = r, .c = c };
}
fn new(r: i32, c: i32) Pos {
return Pos{ .r = r, .c = c };
}
fn add(self: Pos, d: Delta) Pos {
return .{
.r = self.r + d.dr,
.c = self.c + d.dc,
};
}
fn move(self: Pos, dir: Direction) Pos {
return self.add(dir.delta());
}
fn neighbors(self: Pos) [4]Pos {
return [4]Pos{
self.add(Direction.n.delta()),
self.add(Direction.e.delta()),
self.add(Direction.s.delta()),
self.add(Direction.w.delta()),
};
}
fn distance(self: Pos, other: Pos) u64 {
var d: u64 = 0;
d += @abs(self.r - other.r);
d += @abs(self.c - other.c);
return d;
}
pub fn format(
self: Pos,
comptime _: []const u8,
_: std.fmt.FormatOptions,
writer: anytype,
) !void {
try writer.print("({d}, {d})", .{ self.r, self.c });
}
pub fn window(self: Pos, allocator: Allocator, limit: usize) !List(Pos) {
var list = List(Pos).init(allocator);
for (0..(limit + 1)) |dr| {
for (0..(limit - dr) + 1) |dc| {
const dri: i32 = @intCast(dr);
const dci: i32 = @intCast(dc);
try list.append(self.add(Delta.new(dri, dci)));
try list.append(self.add(Delta.new(dri, -dci)));
try list.append(self.add(Delta.new(-dri, dci)));
try list.append(self.add(Delta.new(-dri, -dci)));
}
}
return list;
}
};
const Direction = enum {
n,
e,
s,
w,
fn delta(self: Direction) Delta {
return switch (self) {
.n => Delta.new(-1, 0),
.s => Delta.new(1, 0),
.w => Delta.new(0, -1),
.e => Delta.new(0, 1),
};
}
fn clockwise(self: Direction) Direction {
return switch (self) {
.n => .e,
.e => .s,
.s => .w,
.w => .n,
};
}
fn counterclockwise(self: Direction) Direction {
return switch (self) {
.n => .w,
.w => .s,
.s => .e,
.e => .n,
};
}
pub fn format(
self: Direction,
comptime _: []const u8,
_: std.fmt.FormatOptions,
writer: anytype,
) !void {
const c: u8 = switch (self) {
.n => 'N',
.e => 'E',
.s => 'S',
.w => 'W',
};
try writer.print("{c}", .{c});
}
};
const Delta = struct {
dr: i32,
dc: i32,
fn new(dr: i32, dc: i32) Delta {
return Delta{ .dr = dr, .dc = dc };
}
fn neg(self: Delta) Delta {
return Delta{ .dr = -self.dr, .dc = -self.dc };
}
};
const Grid = struct {
allocator: Allocator,
map: Map(Pos, u8),
max: Pos,
fn init(allocator: Allocator, max: Pos) !Grid {
return Grid{
.map = Map(Pos, u8).init(allocator),
.max = max,
};
}
fn parse(allocator: std.mem.Allocator, text: []const u8) !Grid {
var map = Map(Pos, u8).init(allocator);
var max = Pos{ .r = 0, .c = 0 };
var it = std.mem.tokenizeScalar(u8, text, '\n');
var r: i32 = 0;
while (it.next()) |row| : (r += 1) {
for (row, 0..) |char, c| {
const pos = Pos{
.r = @intCast(r),
.c = @intCast(c),
};
try map.put(pos, char);
max = pos;
}
}
return Grid{
.allocator = allocator,
.map = map,
.max = max,
};
}
fn deinit(self: *Grid) void {
self.map.deinit();
}
fn clone(self: Grid) !Grid {
return Grid{
.map = try self.map.clone(),
.max = self.max,
};
}
fn iterator(self: *const Grid) Map(Pos, u8).Iterator {
return self.map.iterator();
}
fn get(self: *const Grid, pos: Pos) ?u8 {
return self.map.get(pos);
}
fn put(self: *Grid, pos: Pos, v: u8) !void {
try self.map.put(pos, v);
}
fn populate(self: *Grid, positions: []Pos, v: u8) !void {
for (positions) |pos| {
try self.put(pos, v);
}
}
fn inBounds(self: Grid, pos: Pos) bool {
return 0 <= pos.r and pos.r <= self.max.r and
0 <= pos.c and pos.c <= self.max.c;
}
fn passable(self: Grid, pos: Pos) bool {
return self.inBounds(pos) and self.get(pos) != '#';
}
pub fn format(
self: Grid,
comptime _: []const u8,
_: std.fmt.FormatOptions,
writer: anytype,
) !void {
var r: i32 = 0;
while (r <= self.max.r) : (r += 1) {
var c: i32 = 0;
while (c <= self.max.c) : (c += 1) {
if (self.get(Pos.new(r, c))) |x| {
try writer.print("{c}", .{x});
} else {
try writer.print(" ", .{});
}
}
try writer.print("|\n", .{});
}
}
};
fn SearchIterator(comptime T: type) type {
return struct {
const Self = @This();
allocator: Allocator,
ctx: T.Context,
queue: PriorityQueue(Entry, void, Entry.compare),
dist: Map(T, u64),
prev: Map(T, T),
const Entry = struct {
state: T,
cost: u64,
heuristic: u64,
fn compare(_: void, a: Entry, b: Entry) std.math.Order {
return std.math.order(a.cost + a.heuristic, b.cost + b.heuristic);
}
};
fn init(allocator: Allocator, ctx: T.Context, start: T) Allocator.Error!Self {
var queue = PriorityQueue(Entry, void, comptime Entry.compare).init(allocator, {});
try queue.add(Entry{
.state = start,
.cost = 0,
.heuristic = 0,
});
var dist = Map(T, u64).init(allocator);
try dist.put(start, 0);
const prev = Map(T, T).init(allocator);
return Self{
.allocator = allocator,
.queue = queue,
.dist = dist,
.prev = prev,
.ctx = ctx,
};
}
fn deinit(self: *Self) void {
self.prev.deinit();
self.dist.deinit();
self.queue.deinit();
}
const GoalFn = fn (T, T.Context) bool;
const HeuristicFn = fn (T, T.Context) u64;
const NeighborsFn = fn (T, T.Context, Allocator) Allocator.Error!List(T.Neighbor);
pub const End = struct {
path: List(T),
cost: u64,
};
pub const SearchParams = struct {
goal: GoalFn,
heuristic: HeuristicFn,
neighbors: NeighborsFn,
};
pub fn next(self: *Self, params: SearchParams) !?End {
while (self.queue.removeOrNull()) |entry| {
const u, const cost = .{ entry.state, entry.cost };
if (self.dist.get(u)) |best| {
if (best < cost) {
continue;
}
}
if (params.goal(u, self.ctx)) {
return End{
.path = try self.path(u),
.cost = cost,
};
}
var neighbors: List(T.Neighbor) = try params.neighbors(u, self.ctx, self.allocator);
defer neighbors.deinit();
for (neighbors.items) |neighbor| {
const v, const extra = neighbor;
const alt = cost + extra;
if (self.dist.get(v)) |dv| {
if (alt >= dv) {
continue;
}
}
try self.prev.put(v, u);
try self.dist.put(v, alt);
try self.queue.add(Entry{
.state = v,
.cost = alt,
.heuristic = params.heuristic(v, self.ctx),
});
}
}
return null;
}
fn path(self: Self, end: T) !List(T) {
var states = List(T).init(self.allocator);
try states.insert(0, end);
var state = end;
while (self.prev.get(state)) |p| {
try states.insert(0, p);
state = p;
}
return states;
}
};
}